0.7.2 Hotfix

  • Fixed qualifying rule bug in Custom Race Weekend when the number of race sessions set were fewer than the number of qualifying sessions.
  • Fix for cut warnings used in non-race sessions.
  • Improved AI behavior under braking in traffic.
  • Added AI reaction time at race start.
  • Cars lapping the focused car now indicated red on the real-time display.
  • More consistent real-time display.
  • Fixed controls lock issue after a race restart.
  • Enabled refueling in Multiplayer pitstops.
  • Fixed potential freeze/crash in Multiplayer.
  • In Multiplayer, players who are late to press “Drive” before the formation lap will be sent to pitlane with controls locked.
  • Fixed mandatory pit calculation for AI if Driver Stint pitstop mode is selected.
  • More reliable blue flag triggers.
  • On race-end, the real-time display now shows the official finish position.
  • Fixed track getting dry too quickly when rain goes down in small increments.
  • Disabled “Remove fastest lap” penalty from practice and qualifying.
  • Fixed MFD taking mouse focus away from the Pause menu.
  • Possible fix for missing Force Feedback in VR mode.
  • Fix to a bug that switched the F3 camera set when switching cars (both in replay and in game using shift+arrows).
  • Improved manual and automatic clutch issues and functionality.
  • Fixed VR navigation in the Multiplayer lobby page.
  • Navigation is now possible in the MFD in VR mode.
  • Fixed a bug in dynamic weather that removed the starting rain from the Light Rain preset with dynamic mode enabled.
  • Fixed replay searching for a car that is already disconnected in Multiplayer.
  • Added priority to player-related penalty messages in race communication.

0.7.1 Hotfix

  • Fixed a bug in some tracks where pitwall proximity would invalidate the lap.
  • Removed penalty audio message at the end of the race.
  • Fixed incorrect #26 Special Event description.
  • Fix for MFD losing focus after a pitstop.
  • Fix for potential setup initialization issues when changing game modes.
  • Fix for Real-Time display showing lapped entries in non-race sessions.
  • Missed changelog entry from initial release: default keyboard mappings have been changed to free up the arrow keys for MFD navigation.
    Custom mapping for various controllers will be implemented at a later time. Thank you for your patience.
  • Fixed auxiliary light mesh not fitting the Nissan GT-R Nismo GT3.
  • Fix for lack of expected rain probability with high variability percentages when setting high cloud density and dry track surface.
  • Repair time added to teleport during race.
  • Fixed wrong damage message after teleporting to pit.
  • Enabled 10 laps telemetry saving by default on Huracan GT3 monza preset setups.

Early Access v0.7

Mit der Version 0.7 veröffentlicht Kunos nach eigener Aussage einen Großteil der Features, die bereits für Version 0.6 angedacht waren. Einige der neuen Key-Features sind:

  • Dynamisches Wetter und eigene Wettereinstellungen sind jetzt einstellbar
  • Visueller und mechanischer Schaden ist nun implementiert, hervorgehoben ist ein “ausgeklügeltes” Schadensmodell für die Reifen
  • Einführung von Strafen
  • Ein multifunktionelles Widget für Track-Position, managen von Boxenstopps, Fahrzeugelektronik und mehr
  • Serverbeschränkungen bzgl. der verschiedenen Ratings + Kick- und Ban-Funktion
  • Rennwochenenden lassen sich nun konfigurieren
  • Bremstemperaturen sind nun von der Belüftung abhängig und wirken sich indirekt auf die Reifentemperatur aus
  • Special-Event: SRO E-Sport GT Series Round 1 
  • und mehr: Siehe Changelog

0.6.4 Hotfix

  • Fixed a bug in server leading to crashes and desynchronization of time, weather and sessions in Multiplayer.
  • Improved collisions in Multiplayer.
  • Fixed Multiplayer collision detection for the Safety Rating (SA).
  • Removed automatic disqualification in Multiplayer; we collected enough data to go on while allowing drivers to enjoy MP without false positives.
  • Added experimental fix to reduce the CPU occupancy in the accServer.
  • Added CPU warnings to the accServer.
  • Fixed name overlays not working for drivers that join Multiplayer.
  • Fixed label visibility in Multiplayer.
  • Fixed Driver Rating Profile displaying wrong data.
  • Disabled Driver Rating Profile “Total progression” chart.
  • Overall volume fine tuning.
  • Nissan GT-R GT3 automatic clutch fine tuning.
  • Ferrari 488 GT3 BOP correction.
  • Bentley GT3 2016 BOP correction.
  • Fixed automatic assist engine startup issue.
  • Improved AI pace all over the board

0.6.2 Hotfix

  • Fixed wrong first lap time when start-finish line is crossed before the green light.
  • Fixed AI erratic speeds during formation lap.
  • Added lumirank update in replay.
  • Enabled detailed animations in onboard cameras.
  • Added session over message for qualifying/practice.
  • Improved AI pace at Monza and Nurburgring.
  • Added intermediate solution to run the formation sequence in Multiplayer. Overtakes may happen, but enables controlled formation sequence.
  • Fixed protocol mismatch on the rating backend, resulting in wrong data.
  • Fixed SA Rating working in Multiplayer.
  • Fixed RC Rating preventing data being stored in Multiplayer.
  • NOTE: Due to incompabilities with the data, the Rating Profiles will be reset again.
  • Fixed end-sequence in Multiplayer: spotter annoucement, checkered flags and so on will now be correctly triggered.
  • Fixed formation sequence not starting when the leader is in the pits.
  • Fixed rare crash in the Multiplayer server, possibly also crashing connected clients.
  • Fixed races not showing time gaps in Multiplayer races.
  • Fixed tyres not being correctly selected based on dynamic weather conditions along with the setup.
  • Added “Official Test Server” opened for experimental features and testing. See the official support forum.
  • Fixed search and password text input issues in VR.

0.6.1 Hotfix

  • Added rear-view camera display in Lamborghini Huracán GT3.
  • Consistent mirror resolution in all cars.
  • Fixed ghost car not working in some instances.
  • Ghost car now has a more stable render.
  • Fixed replay highlights increasing with longer sessions.
  • Fix to mirror resolution default.
    NOTE: defaults to intended default resolution (MID) without changing anything. The EPIC setting is now eliminated. No action required from the user.
  • Added presession timer to MP.
  • Fix to false-positive DQ resulting from teleporting to pits.
  • Fixed standings widget not updating total player count.
  • Fixed driving camera resetting after entering and leaving the pause menu.
  • Fixed both Nissans’ setup ECU values, now start from 1.
  • Fixed potential issue with road effects settings not loading properly.
  • Race communication durations edited for important messages.
  • Race results now show gaps to leader.
  • AI skill and aggressiveness sliders remember last set values across game modes.
    NOTE: AI values will reset after initial launch so pay attention when playing for the first time.
  • Informative help snippets added when selecting each graphics setting.

Early Access v0.6

– Added Nissan GT-R Nismo GT3 2018 model year.
– Added Nissan GT-R Nismo GT3 2015 model year.
– Added Monza Circuit.

– Driving (F1) cameras reworked: added two more driving cameras (dash pro – with car hidden intended for built cockpits – and far chase), game now remembers last used camera and added option to lock/hide driver and steering wheel per car. Lateral camera adjustment now also exposed in the View Settings.