1.5.8 Hotfix

GENERAL:

  • Separated Dedicated Server as a standalone item in the Steam/Tools library.
    NOTE: The Dedicated Server and the Broadcast SDK will no longer be part of the main game content but they will be found under the „Assetto Corsa Competizione Dedicated Server“ as an item in the Steam Tools library.

GAMEPLAY:

  • Adjusted weather scaling with variable weather – weather patterns normalized to reduce the likelihood of unpredictable and extreme weather when using high weather variability.
    NOTE: the user can now be more generous with cloud level and variability settings, the level of variation will retain its effect on the rate of weather changes but without the byproduct of accumulating into extreme scenarios.
  • Unified and improved Singleplayer and Multiplayer weather model.
  • Optimizations to the weather model to better align Single Player and Multiplayer behaviour.
    NOTE: updates to the Server/Multiplayer side will be detailed in the Dedicated Server changelog and the Server Handbook.

PHYSICS:

  • Fixed an issue with wind scaling versus weather variation in Single Player.

CONTROLS:

  • Fixed a potential crash caused by an issue with the Logitech plugin accessing external libraries.

1.5.7 Hotfix

GAMEPLAY:

  • Fixed pit exit erroneously triggering blue flag when driving near the wall at the start-finish line on Laguna Seca.
  • Fixed pit entry erroneously triggering blue flag when driving near the pit entrance wall on Kyalami.
  • Fixed a potential inconsistency with track limit warnings accumulated on existing pending penalties.
  • Fixed an inconsistency when serving a drive-through penalty without having the serve penalty checkbox selected.

PHYSICS:

  • Slight adjustments to the 2019 GT3 season balance of performance.
  • Slight adjustments to the 2019 GT4 season balance of performance.

GRAPHICS:

  • Decreased streaming memory pool in EPIC texture setting preset to prevent potential video memory overload on mid/high-range cards.
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1.5.6 Hotfix

MULTIPLAYER:

  • Fixed an issue with receiving a time penalty when a car was performing a pitstop would clear without getting added to the pitstop time.
  • Server: fixed an issue in the server that would prevent the result.json to be populated by lap data when the server was restarted due to all clients disconnecting.
  • Fix to the crash that occurred with the Chevrolet Camaro GT4R on driver swap.
  • Server: fixed erroneous car visibility in certain situations with limited opponent visibility.

PHYSICS:

  • Fixed an issue when a puncture caused by excessive tyre wear would compromise the suspension geometry upon returning to the garage.
    Similarly to other puncture scenarios (pressure loss and flatspotting), the punctured tyre is now „patched up“ after a pitstop/in garage but remains in a critical condition and is not to be reused.
  • Adjustments to wet tyre wear in different temperatures.

UI:

  • Corrected credits page image compression.
  • More detailed tyre condition indicator in the Pitstop MFD page for used tyre sets
    NOTE: ranges from white to black based on the worst property of the worst tyre of the set.
  • Corrected an issue that prevented dry tyre set 1 to be selected in the pitstop MFD when the car was on wet tyres.
  • Fixed UI leaderboard erroneously showing placeholder entry with no laptimes to show.

GRAPHICS:

  • Corrected windscreen wiper mask for the Mercedes-AMG GT4.

Konsolen – Update im September

Für die Konsolen – Versionen von Assetto Corsa Competizione hat Kunos soeben ein weiteres Update angekündigt, welches in der ersten Septemberwoche erscheinen soll: https://acc.505games.com/acc-console-update-september-2020/

Die Veränderungen betreffen im Allgemeinen:

Gameplay

  • Fahrer / Team – Anpassungen für selbst erstellte Autos

Ui

  • Realtime – Streckenübersicht in der Box
  • Übersetzungsanpassungen für alle Sprachen

Allgemein

  • Neue voreingestellte Lenkrad – Profile für Lenkräder aller Marken
  • Leichte Anpassungen am Force Feedback
  • Logitech G923: Anpassungen des maximalen Lenkeinschlags
  • Force Feedback für verschiedene Fanatec – Lenkräder jetzt verfügbar
  • Scheinwerfer bei Nacht mit Qualitätsverbesserungen
  • Speicherfix, der Crash beim öffnen des Hauptmenüs nach einem Rennen behebt
  • Crashfix bei der Auswahl gewisser Autos im Rennen
  • Speicherfix für Crashs bei Beginn eines Rennen

Multiplayer

  • Im Client sind nun die Autos der Server in Klassen anzeigbar

Audio

  • Verbesserungen bei Sounds für Curbs und Astroturf
  • Bessere Audio – Feedback für Bremstemperatur und Verschleiß
  • Allgemeines Feintuning

1.5.5 Hotfix

GAMEPLAY/MULTIPLAYER:

  • Time penalties issued by the race admin are now served on the next pitstop as per real life.
    Opens up the possibility of „pitstop ballasts“ in organized events with mandatory pitstops.
    Time penalties that are not served will be added to the total time on session finish as before.
  • Server: fixed an issue with post-session state management in Multiplayer.
  • Serveable penalties (DT, SG) are no longer forced into a to-serve state by default when the car is in the pitlane.
    Avoids scenarios where cars can become compromised when receiving an admin penalty inside the pitlane or when already performing a pitstop.
  • Server: post-race time penalties are now applied to the final results on session complete state.
    NOTE: Final results are calculated when the last car on track crosses the finish line or when the „sessionOverTimeSeconds“ phase is up.
    NOTE: When post-race penalties are added to the car’s total time, the penalty labels on the leaderboard/standings turn from red to grey.
  • Severity of converted post-race time penalties are now track dependent to factor in longer pitlanes (e.g. at Spa).
  • Server: detection of idle players so that the race complete state (and result generation) does not wait for the session overtime to be over if there are idle cars in pitlane.
  • Revised polesitter side on all tracks (both Singleplayer and Multiplayer).
  • Fixed an issue at Monza where the pitlane status occasionally failed to disable on pit exit.
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1.5.4 Hotfix

GAMEPLAY:

  • Monza: corrected pit entry detection zone.

UI:

  • German localization: removed unnecessary translation for AM cup.
  • Corrected reversed blinker symbols on the HUD.
  • Corrected headlight symbol error in certain localizations.
  • Fixed post session corrupted setups.

PHYSICS:

  • KTM X-Bow GT4 Laguna Seca wet preset fix.
  • Porsche Cayman GT4 fuel consumptions in preset setups and AI fuel consumption fix.
  • Aston Martin V8 GT4 TC and ABS setup values fix.
  • Gearbox logic waits for gear to engage before accepting another gear input. Fixes spamming downshifts and overreving.

GRAPHICS:

  • Airjack positions adjusted on GT4 cars.

1.5.2 Hotfix

GAMEPLAY:

  • Added a minimum pitstop time of 1 second for stop&go-style mandatory stops.

UI:

  • Realtime widget: fixed inaccurate gap values versus cars in pitlane during race sessions.
  • Realtime widget: fixed incorrect gaps to cars ahead of the focused car when there are cars in pitlane in between and reduced likelihood of gap spikes.
  • Realtime widget: cars in pitlane are now filtered during non-race sessions if the focused car is on track.
  • Realtime widget: more accurate gap calculation for cars stopped on track.
  • Removed automatic brake change check in the MFD Pitstop strategy unless the brakes are worn out.
  • SetupPage: added „use current pressures“ button in the pit strategy panel which copies the current setup’s tyre pressures to the currently active pit strategy.
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1.5.3 Hotfix

PHYSICS:

  • Brakepad lifespan/durability adjustments.

GAMEPLAY:

  • Corrected mandatory pitstop rules for GT4 championship.

TRACKS:

  • Silverstone: shortened collision-disabled area after the pitlane exit.

UI:

  • Fix for broadcast HUD’s standings class (Overall/GT3/GT4) title clipping.
  • Fixed brakepad change selector not assigning the correct pads for the rear brakes in the Pitstop MFD.

1.5.0 Update

GENERAL:

  • GT4 European Series DLC (2019 season) now available for purchase with:
    Alpine A110 GT4
    Aston Martin Vantage V8 GT4
    Audi R8 LMS GT4
    BMW M4 GT4
    Chevrolet Camaro GT4.R
    Ginetta G55 GT4
    KTM X-Bow GT4
    Maserati Granturismo MC GT4
    McLaren 570S GT4
    Mercedes-AMG GT4
    Porsche 718 Cayman GT4 Clubsport
  • Official 2019 GT4 European Series liveries and bonus presentation liveries for select models.
  • Additional bonus GT World Challenge Europe 2020 liveries.

GAMEPLAY:

  • Added GT4 Season menu (DLC).
  • Added GT4 Sprint Race game mode: 1-hour race duration, mandatory driver swap in pit window, no tyre change or refueling allowed (DLC).
  • Added GT4 2019 championship season and custom championship season (DLC).
  • Fixed a bug where saving the game while the car was facing the wrong way would DQ the player when loading the session.
  • Changed references in the penalty system to allow different track limit thresholds for different car groups in mixed races.
  • Potential fix to the pit exit trigger fail and subsequent issue with pit limiter getting stuck and stint times not restarting properly when the player had the first box.
  • Fixed an inconsistency in the lower threshold of the automatic wiper assist.
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